#ifndef ETWOLF_GAMEPAD_GAME_H
#define ETWOLF_GAMEPAD_GAME_H

#include "common.h"

int       game_syscall(int command, int a0, int a1, int a2, int a3, int a4, int a5, int a6, int a7, int a8, int a9, int aa);
int       game_vmMain(int command, int a0, int a1, int a2, int a3, int a4, int a5, int a6, int a7, int a8, int a9, int aa, int ab);
usercmd_t game_CreateCmd(void);
void      game_JoyMove(void);

#endif