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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{5E801441-5B9C-4DA6-A106-FB6D948DCF7E}</ProjectGuid>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>ETDiscordPresence</RootNamespace>
<AssemblyName>ETDiscordPresence</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugType>full</DebugType>
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<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<ApplicationIcon>wolfet.ico</ApplicationIcon>
</PropertyGroup>
<ItemGroup>
<Reference Include="DiscordRPC, Version=1.0.121.0, Culture=neutral, PublicKeyToken=null">
<HintPath>packages\DiscordRichPresence.1.0.121\lib\net35\DiscordRPC.dll</HintPath>
<Private>True</Private>
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<Reference Include="Newtonsoft.Json, Version=12.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed">
<HintPath>packages\Newtonsoft.Json.12.0.2\lib\net35\Newtonsoft.Json.dll</HintPath>
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<Reference Include="System.Core" />
<Reference Include="System.Data" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="GameReader.cs" />
<Compile Include="GameWatcher.cs" />
<Compile Include="PresenceChanger.cs" />
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Tray.cs" />
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<ItemGroup>
<None Include="packages.config" />
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<ItemGroup>
<Content Include="README.md" />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Enable NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105.The missing file is {0}.</ErrorText>
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<Error Condition="!Exists('packages\ILMerge.3.0.29\build\ILMerge.props')" Text="$([System.String]::Format('$(ErrorText)', 'packages\ILMerge.3.0.29\build\ILMerge.props'))" />
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Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
<Target Name="AfterBuild" Condition="'$(Configuration)' == 'Release' ">
<Exec Command="$(ILMergeConsolePath) bin\Release\ETDiscordPresence.exe ^
/out:bin\Release\ETDiscordPresence-Merged.exe ^
bin\Release\DiscordRPC.dll ^
bin\Release\Newtonsoft.Json.dll " />
</Target>
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